They
haven't been talking about it much, but from what I can tell, the
Jungle Cruise movie starring Dwayne “The Rock” “Maui” Johnson
is still going to be a thing. And that's pretty cool. There have been
what, half a dozen Disney theme park attraction IPs adapted into
movies at this point, of which only one
has been financially successful (and boy howdy has it ever), yet
they're still willing to tap this well for inspiration. That's
actually...a bit heartening. It means the decision-makers actually
recognize that a ride or attraction doesn't have to be based on a
movie to be worthwhile in its own right. Here's hoping the Jungle
Cruise flick is good enough to be enjoyable, but not so
successful that they install a bunch of Dwayne Johnson animatronics
in the actual Jungle.
But
that gets me thinking...where to next for the ultimate trend in
flipping the theme park script? What other attractions have decent
film potential? Hence this new post category: Flipping
the Script,*
wherein I explore the possibilities! For this first installment,
however, I'm going to briefly review the existing “theme park
movies” and see if I can tease out a) Disney's methodology for
producing them and b) patterns of success and failure in said
methodology. How do ride concepts map onto things like film genre and
themes? How much does the existing structure of a ride constrain its
film adaptation? How much should
it constrain it? And so on.
Tower
of Terror (1997)
You
read that date right—Disney has actually been doing this for twenty
years at this point. If you
wonder how you missed the release, don't worry—it was made for TV
and never got a theatrical release. They were just testing the waters
for this whole “make movies out of rides” concept.
Is it any good? You're asking the wrong person. I feel like I might
have seen bits and pieces of this on the Disney Channel at some
point, but in 1997, with Anaheim still six years away from getting
its own Tower of Terror, there was nothing to draw me to the concept.
Also, Disney Channel movies already had a reputation for being cheesy
kiddie fare. Based on the film's TV Tropes page, it seems to have
been a decent attempt at expanding the ride's vague concept into a
proper narrative, but opinions of the movie itself seem lukewarm at
best.
What
can we learn?
If you're going to make a movie based on a theme park ride, don't
half-ass it. Go big or go home. The Tower of Terror—especially its
Orlando incarnation—is a top-notch atmospheric thrill ride inspired
by a seminal work of spec-fic television. This movie should have been
given a full budget, a theatrical release, and made a much
bigger impact than it did.
Mission
to Mars (2000)
Now,
this movie did get a
theatrical release, and I specifically remember thinking “Wait,
what? As in the Disneyland attraction?” For years I wasn't
sure—it's not as if the phrase “mission to Mars” is
proprietary, and it's got a nice rhythm and alliteration that makes
for a good movie title. Anyone could have come up with it, in other
words. But it was in fact a Touchstone Pictures flick, that being the
label the company used for their PG-13 stuff before they got bolder
about the content they would attach the Disney name to.
I didn't see it. Hardly anyone did, apparently. It flopped hard, as
you might expect from a movie with an uninspiring sci-fi plot riffing
on a theme park attraction that had been closed for nearly a decade
and was nothing to write home about when it was open.
What
can we learn?
Since the main point of using theme park attractions as source
material is the brand-name recognition, make sure you use one that
people will, you know, recognize.
The
Country Bears (2002)
Finally
we get to one that people have actually heard of. The
Country Bears
was heavily promoted, and Disney made no bones about how yes, these
are the characters from the animatronic show. But they completely
fumbled the execution. This movie stunk hard,**
and did so poorly that it nearly scuttled the entire concept of theme
park-based movies. It probably didn't help that the attraction closed
at Disneyland while
the movie was in production.
Way to alienate the western half of your potential audience, guys.
And then there's the fact that when you come right down to it, these
are the Country Bears in name only. Marc Davis's cartoony designs
were thrown out in favor of sort-of-but-not-really lifelike Muppet
bear costumes, from what little I've seen the bears' personalities
were heavily altered, and the movie doesn't even focus on them but on
some new character who wants to join the band. Oh yeah, and it's a
band rather than a troupe. And intelligent bears co-exist with humans
in this world. And it portrayed the Country Bears as washed-up
irrelevant entertainers, which is a terrible idea if your goal is
synergistic promotion.
What
can we learn?
Don't do any of this. Honestly? This should have been an origin
story: how the original core group of bears came together and founded
a music-hall show.
Pirates
of the Caribbean: The Curse of the Black Pearl (2003)
I'm
only going to tackle the first Pirates movie here; we all know what
went wrong with the franchise after that, but this first one is a
rare example—maybe the only example so far—of a theme park IP
movie done right.
The reason the sequels keep stumbling along making enough money to
justify the next one is that the film crews and audiences alike keep
hoping to catch that lightning in a bottle one more time. I think
Pearl
succeeds largely because it's based on a really
well-done and successful ride, but isn't trying to be
the ride in movie form. It uses the premise of Pirates of the
Caribbean*** as a starting point for telling a unique and original
story, and then making that story as good as it can be...while still
sprinkling enough direct references to the ride in there to both
justify the branding and satisfy the theme park fans.
What
can we learn?
It's probably easier to create a successful movie out of an
attraction that doesn't
have a strong cast of existing characters or a distinct plot (or the
perception of one) than one that does, because you can invent your
own and have more creative freedom. For the best point of contrast I
can offer, read on...
The
Haunted Mansion (2003)
If
The
Country Bears
turned out laughably, uncomfortably inept because it wasn't enough
like its source material, The
Haunted Mansion
turned out what I can only call aggressively mediocre because it was
too
much
like its source material. Make no mistake, Eddie Murphy was the wrong
person to headline such a project, but ultimately the real problem
with the film is that fanservice is about the only thing it has going
for it.
This
is not entirely the movie's fault. The Haunted Mansion has the most
fervent fanbase of probably any theme park attraction in history, and
unlike the more freeform Pirates of the Caribbean, it at least
appears
to have a narrative throughline, as well as unique named characters.
That's not even getting into the extensive body of “fanon” that
has grown up around the ride. There is no official backstory to the
Haunted Mansion, but so many fans think
they know what it is about, and would respond poorly if their
illusion were not reflected in the movie.
So
there had to be a Madam Leota. There had to be a Master Gracey. There
had to be a tragic bride (remember, this was before Constance) and
Singing Busts in the graveyard and transforming paintings and a
ballroom full of ghostly dancers and a cluttered attic and no more
than five minutes of runtime could pass without a quote taken
directly from the ride script. And these things had to be more
central and more obvious than the Easter eggs in Curse
of the Black Pearl,
because the Mansion feels so much more “definite” than Pirates.
Unfortunately, this left little room for developing a strong unique
story that the movie could own. It couldn't compete with its own
inspiration.
What
can we learn?
With a property this popular, there is a razor's edge to walk between
the too-familiar and the not-familiar-enough. It takes an especially
deft hand to make it work. (So let's hope Guillermo del Toro is up to
the task.)
Tomorrowland
(2015)
It's
hard to put my finger on just what went wrong with this one. The most
common complaint seems to be that the movie spends too much time on
the “getting to Tomorrowland” part and not enough on the “being
in Tomorrowland” part, and then when they do get there it's dismal
and broken-down instead of the shiny Utopia of their visions...but
surely that was the point?
“The journey is more important than the destination, which won't
live up to your expectations anyway” is a tried-and-true story
theme, and one that is singularly appropriate in a movie about taking
control of the way the world is going and making it a better one.
I have no complaints with that aspect.
Nonetheless,
it can't be denied that Tomorrowland
falls far short of its lofty ideals and on-point message. If I had to
sum up the issue in two words, I guess I'd go with “tone
problem”—it's
too often wacky when it needs to be serious and serious when it needs
to be inspirational, and it's just damn creepy
to have implied romance between George Clooney and a robot that looks
like a little girl.
What
can we learn?
It's not enough to have a nifty idea about turning something from a
theme park into a movie. Execution is everything...and the bigger the
idea (it doesn't get much bigger than an entire themed land), the
harder said execution is going to be. I don't know how I would have
re-written Tomorrowland,
but it obviously needed a few more re-writes before shooting.
Join
me next time—hopefully next week—when
I'll properly lauch Flipping
the Script
with a modest proposal of my own for a movie based on a Disney theme
park attraction!
* It
has a double meaning. See if you can figure out both!
** So
I understand. I didn't see it. I wasn't, and still am not, about to
pay good money to see something that garbles the legacy of a beloved
theme park show so badly.
***
Pirates. In the Caribbean. Let me know if I'm going too fast.
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