Well,
we're into September now, and you know what that means.
“Halloween
creep” is getting to be as bad as Christmas creep, but this year I
actually don't mind. I, along with about 90% of the people I know,
have been basically done with summer since approximately mid-July. Bring on the pumpkins, I say.* And what better way
to kick off Halloween Season at the Disneyland Dilettante then with a
look at the Haunted Mansion, and particularly aspects of it that are,
shall we say, no longer with us?
And
boy howdy, are there ever a lot
of them. Plenty of attractions have been upgraded and retooled over
the years, but I think I can safely say that no other attraction has
undergone anywhere near as much piecemeal
turnover—adding, subtracting, and/or replacing individual show
elements as opposed to whole scenes—as the Mansion. There are
probably several reasons why this should be. The supernatural subject
matter lends itself to many different kinds of effects, which
practically beg to be upgraded as technology improves. It's a modular
sort of spectacle, in which swapping out one ghost for another
doesn't meaningfully alter the ride's sense of narrative flow. And it
has a devoted fanbase always ready to scour every inch for surprises,
meaning that any tinkering is bound to be noticed.
The upshot is that sometimes a fragment of the Haunted Mansion
just...goes away, usually with little to no fanfare, never to be seen
again in this life. But they say that nothing is truly dead as long
as its name is still spoken...**
Ghost
Horse
Before I became a filthy, entitled Annual Passholder, I didn't often
notice minor changes at Disneyland. When you only get to visit once
or twice a year, you just don't have the luxury of scrutinizing every
detail...and even if you did, you won't have seen that stuff often
enough to memorize it so that the changes stand out. But in the
mid-Nineties, the Haunted Mansion underwent some significant
buffing...significant enough that even the least of it couldn't
escape my notice.
That
least of it was an old-fashioned hearse, placed out in front of the
house alongside the queue, with an invisible
horse
in the traces. Four horseshoes on the ground, all the tack in place
as it would be on a living animal, audible
whinnies
every several seconds...but no actual horse to be seen. A ghost
horse!
In more recent years, I have come to see (or not see, since, y'know,
invisible) the ghost horse as a betrayal of the Mansion's show logic,
i.e. you're not supposed to “know” there's anything supernatural
going on until you get inside. And maybe someone in Imagineering
agrees, because at some point, the horseshoes were removed, the
whinnies were turned off, and the hearse was moved to the very edge
of the paved area where it rests, so that the horse tack sticks out
over the planted area, easily missed if you're not looking for it:
So I guess the ghost horse isn't quite as “gone” as the other
show elements highlighted in this post, but it has certainly been
demoted to “nothing to see here” status.
Not
that there ever was anything to see, because it was invisible.
You see. Or don't. Moving on...
April-December
Most
of the items on this list fall into the category of trivial details.
But April-December can be considered a major feature. She was
important.
All of the transforming portraits are noteworthy, and during her long
tenure she was arguably the most iconic of the lot. She was the only
one with legible words in her paired images, which also gave her a
definitive name. She was positioned at the end of the row, right
around the spot where each elevator-load of guests would start to
back up even on light-ish crowd days, so a lot of people got a really
good look at her. And I think she had a somewhat different vibe than
her companion portraits, which all changed into something
threatening, whereas April's transformation was more somber and sad.
That different vibe, unfortunately, is probably the main reason she
was the one to go when the transformation effect was changed from the
slow fade to the lightning flash in 2005. April-December needed a
slow fade; there's no jump-scare inherent in her transition. Even
Master Gracey, who replaced her and otherwise illustrates a very
similar concept, is more startling.
April may have exited the Haunted Mansion, but you can still see her
around—rather, you can see the Marc Davis concept painting which
became her (and which, in truth, is not very different). Next time
you're in New Orleans Square, drop by Port Royal Curios and
Curiosities*** and take a look a the upper shelves behind the
registers.
Load
Area Spider
This
might be the most obscure item on the list, but...who remembers when
there used to be a big old rubber tarantula on a cartoonishly
stereotypical orb web above the spot where the Doombuggies emerge in
the load area? (Or were there two
spiders? Better archivists than me only cite one, but my memory has
this habit of insisting there were two, at least some of the time.)
The web and its occupant(s) were removed when they started shoving
Tim Burton Claymation characters in there every year. I don't know if
the items were accidentally damaged during the first installation, or
if it was just a stylistic choice which had been planned for a while
and put into effect as long as they had big work to do in that area
anyway. In any case, to this very day, the Doombuggies make their
appearance from beneath much more realistic cobwebs with no arachnids
to be seen. This is arguably an improvement.
But
I kinda miss the spider. Or spiders. It was the first of a very few
living
things to reside in the Mansion. Without it, that status goes
to...the Raven, which is prominent enough not to need the additional
honors.
Madam
Leota's Ectoplasm Ball
Okay,
so this one isn't so much gone
as inconsistent. Low on the maintenance priority list, you might say.
But one aspect of it seems to have been chucked out entirely—at
least for now—so it goes on the list.
When
it's working, the ecto-ball bobs around lazily on the wall just near
where the Doombuggies enter the Seance Circle, so you can't even see
it until you swing around. It's a simple enough effect: a light
source moves around behind a swatch of light-reactive fabric so that
it leaves a slowly fading trail. For a while there, though, you could
see gruesome faces in the glow: gruesome, familiar
faces. There were at least two distinct images, readily identifiable
from portraits in the preceding Corridor of Doors—the Hatchet
Man (AKA the Ghost Host), and the one I like to call Old
Squinty Screamer.****
I
haven't spotted the faces for a few years now, however. There's a
rumor that they represented an aborted plan to develop the Mansion's
backstory and cast of characters a little more, using repeated images
to explicitly tie certain scenes together, and...if that's true, I'm
glad they didn't go through with it. The Haunted Mansion is perhaps
the best example of the principle that theme parks are at their best
when they don't
tell you everything that's going on. The Attic was better before
Constance. The only definitive story the Mansion needs
is the one that takes place as
you're riding it.
And
speaking of the Attic...
Bat-Mobiles
The
2006 revamp of the Attic did more than saddle us with a suddenly
unambiguously wicked bride who will. Not. Shut. Up.
We lost a lot of incidental cool stuff. The pop-up spooks were all
removed, leaving the Graveyard as the only remaining locale for
jump-scares in the ride. Most of the existing clutter was either
removed or pushed somewhere in the back where it wouldn't conflict
with the loads of wedding junk. And they took out the bats.
I
shouldn't miss these as much as I do. I didn't even look for them
every time when they were there. They were just...cheap mechanical
bats, fluttering on lazily spinning rods near the ceiling. On the
scale of complexity of Haunted Mansion effects, where 1 is the shadow
of the hand on the clock and 10 is the new Hatbox Ghost, they rated
about a 0.2. I am sure they were included for no other reason than
“It's a haunted house; gotta have bats.” Maybe it was that very
simplicity and that very cheesiness that made them so charming. You
had this ride, the pinnacle of Imagineering magic, with jaw-dropping
illusions like Madam Leota and the stretching gallery...and then it
also had rubber bats on wires. There was something very...I don't
know, egalitarian?...about it. All
spooks are welcome in the Haunted Mansion, even low-tech ones!
In
any case, presumably some Imagineer or other also felt the loss,
because the Hatbox Ghost's little nook also contains a few bats—not
flying, but hanging from the ceiling as bats do:
The
bats actually went into the space before
Hattie did, which I must say, did an amazingly good job of building
up anticipation for the full scene to be revealed. (We all knew
Hattie was coming back by that point.)
Dead
End! Sign
With
most of the removals, you can kind of figure out why they went—they
didn't work as well as the Imagineers hoped, they clashed in some way
with newer effects, etc. But I'm not sure what happened to the Dead
End! sign that used to be the last thing you encountered before
exiting the Doombuggy. Perhaps it broke and was deemed not worth
fixing. I suppose it was a little jarring and campy. But it was one
of those things that perfectly encapsulated the Mansion's style, from
the look of the lettering and graphics to the wordplay to the open
acknowledgement that you were in an artificial situation.
In
fact, it was iconic enough that typeface designer David Occhino
included an image of it in his dingbat font Mansion
CryptBats, right alongside far more celebrated spooks such as the
wallpaper faces and Hitchhiking Ghosts.
And
now, in honor of the holiday season...
Haunted
Mansion Holiday Hitchhikers
I
have expressed my dissatisfaction with aspects of Haunted Mansion
Holiday before and don't intend to do so again just now, but even
examining the overlay by itself, without comparison to the original,
there are ups and downs. They're still tinkering with this thing, and
probably the biggest changes came in 2003, when the original tinkly
score composed by Gordy Goodwin was replaced with music from the film
The
Nightmare Before Christmas
and the character Oogie Boogie was added to the proceedings. In
particular, Oogie came in at the end of the ride, where the
Hitchhiking Ghosts normally stand, spinning his roulette wheel in
order to determine which of several Christmas horrors awaits you in
the mirrors.
For
a great many Haunted Mansion fans, this is one of the more irritating
bullet points in the long list of complaints about Haunted Mansion
Holiday: the immensely popular and iconic Hitchhiking Ghosts are
completely pre-empted by this bombastic cartoon character who will.
Not. Shut. Up.
Good ol' Phineas, Ezra, and Gus were still pre-empted in 2001 and
2002, but not so...ridiculously. Instead, we got this little tableau:
Fans
of the film would probably assume, reasonably enough, that the three
kid characters would be the new hitchhikers, but it was actually
those accordion-necked figures that filled the role, having been
introduced earlier as pop-ups in the Attic. If this was an attempt to
create some entirely new mascot characters just for Haunted Mansion
Holiday—just for the park—then I applaud the effort even though
it apparently didn't land.
But
wait, what's that in the background of the image, on the crest of
that hill we see through the window?
Aha!
No wonder this scene, despite being a simple arrangement of painted
flats, is more comforting than what followed.
Now...if
you haven't yet, go check out Long-Forgotten
Haunted Mansion.
* In my case, the mood is
exacerbated by the fact that I basically missed all of fall last year
due to the Knee Situation.
** By the by, if Haunted
Mansion history is your jam, you should absolutely
visit the Long-Forgotten
Haunted Mansion blog
and read every dang post on it. Everything is there, from the ideas
that inspired the Mansion to never-used concepts to the most recent
developments, all laser-focused on the original Anaheim attraction
with only very occasional side-trips to Orlando or other attractions.
Every. Dang. Post. Go!
***
Hang on...this shop sells almost exclusively Haunted Mansion/The
Nightmare Before Christmas swag
and has for at least a few years. What's it still doing with a
pirate-y name? Given that “Le Bat En Rouge” has been reassigned
to the dress shop, what should they call it? I can't top the sister's
suggestion of “Ghoulish Delights”...anyone care to try
one-upping her?
****
What? I've always called it that. I certainly didn't make up that
name for this post.
I only remember one spider in the load area. I looked at it a lot.
ReplyDeleteBut Halloween creep at Disneyland means Christmas creep... The Haunted Mansion is a Christmas attraction for, like, six freakin' months!
ReplyDelete