Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Monday, January 29, 2018

Armchair Imagineering: Let's Play Some Games!

Consider this a follow-up to last week's post about the singular Legends of Frontierland.
Legends was, for all intents and purposes, a LARP.* It was free to play and almost entirely freeform, with potentially infinite complexity once you got past the simple surface mechanic. It was group-oriented and loaded with continuity. The reward for playing was the game itself. And it garnered an adoring consistent player group.
The Adventureland Trading Company, operating at the same time, was almost entirely its opposite—pay-to-play, revolving around standalone prefabricated tasks comparable to scavenger hunts. There were no consistent characters to interact with; in fact you hardly had to interact with anyone in order to do it. The reward for completing each task was a nice little iconic souvenir. I didn't try this one, but according to those who did play, the souvenirs are great value for the cost, and you got the satisfaction of “winning” them, not merely buying them.
Each was well suited to its setting, of course—on the one hand, people coming together to community-build with few resources besides the various skills they brought with them, and on the other, individuals exploring in search of rare prizes. You might think of the two games as the ends of a spectrum...at least, it's hard to envision a game being more extreme in any particular and still being a viable theme park activity. So perhaps obviously, ever since the summer of 2014, I've occasionally wondered what games for Disneyland's remaining themed lands might potentially be like. Which lands are better suited to something in the Legends mold and which would be better served by something modeled more after Trading Company? What other permutations of basic game features would be possible? Is the Dilettante going to answer any of these questions, or is she stuck in rhetorical mode again?
Wait, what?