Showing posts with label Main Street USA. Show all posts
Showing posts with label Main Street USA. Show all posts

Monday, January 21, 2019

Characters Count

As my readers may already be aware, there was a kerfuffle in the Disney theme park fandom recently, concerning comments made by Grand Poobah Bob Iger to the effect that IP-based attractions are inherently superior to original ones. Big Bad Bob's description of Expedition Everest as “nondescript” and “themed like India or whatever” evoked such a backlash that it was later edited out of the transcript of the interview where he said it, in addition to which he assured us all over Twitter that he loves Expedition Everest. But I don't think anyone takes him at his word, because the insensitive wording was part of a larger assertion that what guests really want out of their Disney theme park visit is to encounter Disney characters (and that's why IP rides are so, so great).
Except...Bob? Disney characters are all over the original attraction concepts. Expedition Everest itself has a particular infamous one: the giant Yeti. He (?) may not be a particularly detailed character, but he's still a character, a recognizable one, and he was created for a Disney production, ergo he is a Disney character.
And if anything, Everest's Yeti is one of the least interesting of the park-original characters, insofar as it's just a huge ferocious animal. (Even that other famous Disney theme park Yeti, Harold of the Matterhorn Bobsleds, has a little more going on—he's a collector!*) There are quite a few attraction personalities with a lot more...well, personality. Turns out, the Imagineers are kind of awesome at drawing characters in broad strokes so that you can get what they're about even in the compressed timeframe of a typical theme park attraction.
Here are just a few examples, past and present.

Monday, January 7, 2019

Imagineering Theory: Blending Themes

Last week's post included a link to FoxxFur's amazing article about border areas at Disneyland and how gracefully or ungracefully (usually the latter, though not necessarily to the park's detriment) the Imagineers manage the transitions. If you didn't read it then, I urge you to do so now, as it is a scrupulously well-documented analysis of design details you probably never noticed before, even though the whole point is how much they stick out compared to their equivalents in Magic Kingdom.
But it got me thinking: Could the transitions be made less awkward?* Perhaps the main reason Disneyland has so many abrupt boundaries between themed lands is the lack of space for subtle “fade” effects, but here's the thing: themes are not particulate. They can be tweaked and blended. I doubt if there are any two themes or genres in all imagination that are so dissimilar that they have no points in common and no potential to be hybridized.
So this post is my attempt to do that with all the border areas at Disneyland—all the places where two or more themes collide. It probably wouldn't be possible to retrofit the actual Disneyland with these ideas, so this is more of a what-if exercise.
Before I really get into it, I want to review my base material: what are the themes that need to be blended? This is not an exhaustive analysis of all the themes and sub-themes in Disneyland, just a quick summary. The nuances will be addressed when I start looking for ways to remix them.

Main Street, USA: A small American town around the turn of the 20th Century. Except for the period setting, about as “generic” as can be.
Adventureland: Tropical wilderness, barely explored by Westerners.
New Orleans Square: New Orleans ca. 1925 or so, plus supernatural elements. Say, is “historical urban fantasy” a thing? I feel like it should be.
Critter Country: Rural/wilderness area inhabited by anthropomorphic animals.
Frontierland: The Old West—settlers, “cowboys and Indians,” all-American wilderness, fairly realistic.
Fantasyland: Fairy tales and magical children's stories, especially if they've been made into animated Disney movies.
Mickey's Toontown: The Golden Age of cartoons.
Tomorrowland: Futurism and science-fiction.

Now, let's see what kinds of stews we can make from these ingredients!

Monday, December 3, 2018

The Second Sense: Top 5 Holiday Music Loops

As long as we're thinking about Christmas music...
This isn't the first time I've gone off about the area music loops in the Disneyland Resort and it probably won't be the last. But we're solidly into the Christmas season now, with all its attendant responsibilities, and I need to write and post something simple. Simple...like one of the most basic delights of the holiday season at Disneyland: the temporary replacement of many area music loops with holiday versions.
Background music is a key element in creating themed atmosphere (or atmosphere at all, really), and this is especially true when the theme involves Christmas, because the intergenerationally familiar music is such a big part of the holiday. Disneyland's holiday loops are generally excellent for their purpose, but only about half of them are much good for any other purpose—i.e. general seasonal listening. I'll pull up the New Orleans Square waterfront loop as part of my Disneyland Christmas lineup, but not when I just feel like getting my holiday spirit on. Dixieland jazz isn't a normal part of my music listening habits.
But there are a handful of these loops from both parks, past and present, that I absolutely adore on their own merits, not just because they remind me of Disneyland. Here they are, in reverse order of my preference, so that the best is saved for last!

Monday, August 27, 2018

Armchair Imagineering: Disneyland Tribute Parade

I haven't talked much on this blog about the massive celebration Disneyland held for its 50th anniversary, dubbed the Happiest Homecoming on Earth. Some, but not much.
It was really, really awesome. Sleeping Beauty Castle was decked out with jewels, banners, and five gorgeous crowns on the turrets, each representing a different decade of Disneyland history. Those who enjoyed “find them all” type games had no fewer than three to dive into, one involving photomosaics built from photos sent in by guests, one involving mouse-eared “50” logos, and one involving pressed pennies. There was a retrospective film with Steve Martin,* and the best fireworks show ever.** It was so memorable and, dare I say it, magical that...I... mayhavewrittenfanfictionaboutit.
There was also a parade.
I'm not saying Walt Disney's Parade of Dreams was bad, but when put up alongside the other Golden Anniversary offerings, it was...too normal, maybe? Except for the first and last units, which popped in appropriate ways, it was a pretty standard 21st Century Disney parade: about half a dozen floats referencing different animated movies, accompanied by appropriately costumed dancers. Every so often, they would remember why they were there and have a “show stop” involving golden flags and a new cover of the song “Welcome” from Brother Bear.***
It's almost like two parades were cut in half and mashed together: a conventional parade promoting popular movies, and a really unique one for the 50th anniversary. And I just think that for such a momentous occasion, the whole thing should have been unique. Should have been about Disneyland, like the fireworks were.
There was certainly precedent. The Silver Anniversary, in 1980, featured both a parade and a live stage show that celebrated the park in a land-by-land fashion. And you know me—I'm all about those themed lands. So consider this the parade we should have gotten for the Happiest Homecoming...with a bonus feature of also being applicable to any park anniversary...or just in general. Disneyland shouldn't need an excuse to celebrate itself.
Any similarities with the 1980 parade are, believe it or not, purely coincidental. But also pretty much to be expected.

Monday, July 23, 2018

After Action Report: Window Shopping

It’s certainly possible to experience Disneyland without walking down Main Street, USA, but a) it’s non-intuitive, b) it’s not recommended, and c) I hope you like trains. I doubt if one guest in a million even thinks to try it. I think we can safely say that within an acceptable margin of error, everyone who visits the Happiest Place on Earth gets to take a gander at one of its most unique features: the Main Street Emporium window displays.
In principle, the Emporium windows are as straightforward a case of synergy as you can get—scenes from Disney films converted into animated dioramas for cross-promotional purposes. In practice, it’s a rather odd choice—that’s a lot of effort to go to for what amounts to a film trailer. And why the Emporium rather than, I don’t know, a dedicated exhibit space? And why did they keep on doing it? And why do we, the guests, find these miniaturized movie moments so goshdarn compelling?

Monday, May 7, 2018

Armchair Imagineering: The Ideal Kingdom

It's inevitable. Dabble in Armchair Imagineering long enough, and sooner or later you'll get the urge to try your hand at designing an entire park. There are two main ways people go with such a project—either they attempt to put together their personal Platonic ideal of a Disneyland-style “Kingdom” park,* or they craft their own answer to Universal Islands of Adventure with a bunch of Disney's purchased IPs.
This is an example of the former.
It's times like this when I really wish I could draw well. I would love to be able to create a tentative map of my vision here, or some concept art for the original attraction ideas. But alas, that gift is not mine, so you and I are stuck with text.**
My goals here are severalfold. I wish to distill my 40 years of Disneyland memories into something that hits all the sweet spots of both my nostalgia and my current tastes, while also having things to offer the younger generation of fans. I want to iron out some of the wrinkles that have resulted from decades of making-it-up-as-they-go-along, while still preserving the charm that this methodology has produced. I want a park that's chock-a-block with things to do, at all levels of intensity, while still having room to grow. I want immersive worlds that are just complete enough to prompt guests to fill in the blanks themselves. I want to get back to the principle that the guest experience is primary.
A great deal of what follows will be intimately familiar. Hopefully, enough of it won't be to constitute a transformative improvement. Or at least to be intriguing.

Monday, January 29, 2018

Armchair Imagineering: Let's Play Some Games!

Consider this a follow-up to last week's post about the singular Legends of Frontierland.
Legends was, for all intents and purposes, a LARP.* It was free to play and almost entirely freeform, with potentially infinite complexity once you got past the simple surface mechanic. It was group-oriented and loaded with continuity. The reward for playing was the game itself. And it garnered an adoring consistent player group.
The Adventureland Trading Company, operating at the same time, was almost entirely its opposite—pay-to-play, revolving around standalone prefabricated tasks comparable to scavenger hunts. There were no consistent characters to interact with; in fact you hardly had to interact with anyone in order to do it. The reward for completing each task was a nice little iconic souvenir. I didn't try this one, but according to those who did play, the souvenirs are great value for the cost, and you got the satisfaction of “winning” them, not merely buying them.
Each was well suited to its setting, of course—on the one hand, people coming together to community-build with few resources besides the various skills they brought with them, and on the other, individuals exploring in search of rare prizes. You might think of the two games as the ends of a spectrum...at least, it's hard to envision a game being more extreme in any particular and still being a viable theme park activity. So perhaps obviously, ever since the summer of 2014, I've occasionally wondered what games for Disneyland's remaining themed lands might potentially be like. Which lands are better suited to something in the Legends mold and which would be better served by something modeled more after Trading Company? What other permutations of basic game features would be possible? Is the Dilettante going to answer any of these questions, or is she stuck in rhetorical mode again?
Wait, what?

Monday, January 8, 2018

Kidnap the Magic: A Themed Party Masterpost

With a new year comes new calendars...and for many people, the activity of marking off portions of them for holidays and vacations. It is the former that concerns us today.
Under my Kidnap the Magic tag, I have offered several ideas for party themes based on Disneyland attractions, most of them keyed to specific holidays or seasonal events. It's been quite a while, because I ran out of suitably thematic holidays well before I ran out of possible themes. But I still want to fill in those gaps, hence this post: a one-stop shop for all your basic guidelines for planning themed parties based on the Happiest Place on Earth.
For each area in the resort, I'll outline a few different aspects. Themes refers to party themes, not park themes, and basically boils down to which section(s) of the big-box party store you should scour for decorations and the like. These are often seasonally specific, but no worries—it's not unusual to be loved by anyone for a large store to stock some of everything year-round, and a whole lot of whatever is coming up soon on the calendar. Food and Music should be pretty self-explanatory. And finally Disney Movies you can tap for imagery, party entertainment, or other inspiration, covering not just those movies which actually tie in to the local attractions, but also those with a similar setting or vibe. Unusually for me, I'll address both animated and live-action films, because not to do so...would be pretty silly, as we'll see.

Monday, October 2, 2017

Armchair Imagineering: Halloween Music Loops

As the Halloween season gets into gear, I naturally start thinking about how Disneyland could improve their Halloween offerings. If you've been following me for a while, you might remember this post. Or perhaps not. Either way, this week I've decided to focus on an element of seasonal theme parkery* that I only touched on back then: music loops.
The great majority of themed areas in the Disneyland Resort include some sort of background music loop that can be heard throughout all or part of the area. During the winter holiday seasom, AKA “Christmas,” several areas play a special seasonal loop in lieu of the normal one. So with Halloween becoming as big a deal as Christmas in terms of decorations, live entertainment, etc....why not shore it up with music?
Part of the problem, of course—maybe the biggest part—is that there isn't a lot of immediately recognizable “Halloween music” out there. Sure, there are a few hits that all the radio stations play in October—“Monster Mash” by Bobby Pickett, “Thriller” by Michael Jackson, and “Dead Man's Party” by Oingo Boingo being some of the most noteworthy—but nothing like the dozens of standard Christmas hymns and carols, which get covered and re-arranged into every conceivable musical genre so that no theme park music designer could fail to find what they're looking for.
So is this a fruitless project, then? Of course not. I would hardly have taken it far enough to post if it were. While the “canon” of Halloween music is very slim indeed and might seem too contemporary for the various historical and fantastical realms present in Disneyland, a little research turns up dozens of songs about ghosts and goblins, witches and vampires, and assorted things that go bump in the night, going right back to the Jazz Age and even earlier.
So here, in (relative) brief, are some ideas for music that could be used to enhance Disneyland's Halloween seasonal flair!

Monday, August 7, 2017

Imagineering Theory: The Art of Placemaking, Part 1

So a couple weeks ago, I was not entirely critical of the announced plan to remake Paradise Pier into “Pixar Pier.” Even though I assume this will ultimately end up meaning “basically the same thing but with pictures of characters everywhere,” it at least has the potential to wind up marginally more interesting than what we currently have, which is perhaps best described as “I dunno, carnival rides and stuff—hey look! Mickey Mouse!” I know there's supposed to be some sort of “Victorian seaside amusement park” motif going on, but honestly? It doesn't come across that well. It's going to be hard to convince me that it's the 1890s while simultaneously going “Hey look! Mickey Mouse!”
But let's be real for a moment here...unless I have radically misunderstood John Lasseter's intentions, “Pixar Pier” is not, by any stretch of the imagination, a proper area theme. It occurs to me that one of the problems with current design directions in the Disney parks is that a fundamental misunderstanding of what area theming is, has taken root among both designers and fans. People have somehow gotten the idea that area theming is nothing more than some rides that are placed close together and have something in common (and that “something” can be nothing more than a brand).
But it's not, is it? Proper area theming is sometimes referred to with another word: placemaking. I have never seen this word used in any other context and have no idea when or by whom it was coined, but it's such a perfect encapsulation of what good area theming does: it makes a place. And I believe that the success or failure of a themed area as a whole hinges on whether or not guests a) recognize that place, and b) consider it a good place to be, outside of the attractions.
Can we get any additional insight by examining the existing themed areas of the Disneyland Resort and seeing how they hold up? Well, there's only one way to find out, isn't there?

Monday, March 13, 2017

The Second Sense: The Townsfolk of Main Street, USA

Main Street, USA is themed as an idealized 1900s American small town, where everyone knows everyone else, children respect their elders, and folks are happy to help each other out in a time of need. You know...the kind that probably never really existed, at least not to the extent our national nostalgia supposes. But either way, you can't have such a town without the townsfolk.
Who are the residents of Main Street, USA? Are they just the Cast Members that we see manning the shops and eateries? You could take that assumption for granted and stop there, but if you did, you'd be missing the fascinating meat of the story. There are a number of small (but highly important to those involved) dramas playing out right under our noses in this town. You'll never find them if you merely look for them.
You have to listen for them instead.
Your two main sources are the party line telephones in the Market House, and the second-story windows of East Center Street. Pay attention, note the instances of recurring names and concepts, and you can get...not a complete picture, by any means, but some interesting—and potentially alarming—connections start to crop up...

Monday, January 30, 2017

Beyond Blue Sky: Collectible Disneyland Minifigs, Part 2

Last week, I had a purely self-indulgent post where I imagined a wave of Collectible LEGO Minifigures consisting of Disney film and TV characters representing the themed lands of Disneyland. This week, I continue to pamper myself by imagining a wave of Collectible LEGO Minifigures consisting of characters more specific to Disneyland: characters originating in the Disney theme parks, prominent Cast Member concepts, and even a few guests.
I suppose a reiteration of the rules is in order here:
  • I have to come up with 18 concepts for minifigs.
  • There will be two minifigs per land (including the upcoming Star Wars area—although I had to break this sub-rule last time), one male and one female.
  • Each minifig must have an identifiable connection to the land where I assign them, not just fit in a general thematic sense. This should be easier to manage here than in last week's project, since I'm using characters specific to the parks.
  • Each minifig must be original. Last time, that meant no repeats of characters who have already been made into minifigs. This time, it's going to be even harder; LEGO has produced minifigs for a vast variety of themes over the years, many of which cover similar ground to the themed areas at Disneyland.
  • Not a rule as such, but more of a consideration—when crafting the character set last week, I made sure to think about the desires of LEGO collectors and Disney fans who aren't so interested in the parks per se. In other words, even though my goal was a minifig set specifically tied to Disneyland, I wanted it to be something that people outside that narrow fandom could enjoy on its own merits. I'm aiming for the same thing with this one—these should be minifig concepts that anyone can find a use for.

Think I can do it again? Let's find out!

Monday, January 23, 2017

Beyond Blue Sky: Collectible Disneyland Minifigs, Part 1

I'm going to talk about LEGO again. If that's not your thing, please examine the sidebar for other websites you might enjoy for the next two weeks.
Remember last year when I was getting all excited about LEGO minifigures of Disney characters and the Cinderella Castle set and the prospect of more theme park sets to come?
Well…we haven’t had any more theme park sets, but the character minifigs were enough of a hit that we expect to get another wave of them. The speculation about which characters will be included in Round Two has been madder than a Tea Party…but you can probably guess where my mind is going in all this. As long as we're going to have collectible Disney minifigs...why not collectible Disneyland minifigs?
Think they wouldn't sell? I beg to differ. I can't really think of any minifigure concept that is so specific to Disneyland as to hold no interest for the adult LEGO fan community at large. “Disneyland minifigs” potentially fall into two main categories: 1) Disney characters, which have already proven their appeal, and 2) general characters, whose potential appeal can be demonstrated by...basically all the other non-licensed waves of collectible minifigures.
To further illustrate what I mean, I offer this hypothetical set of minifigs designed to satisfy fans of both Disneyland and LEGO, so that the true breadth of their appeal will be evident.
In fact...I'm going to offer two sets: one for each of the two main categories mentioned above. I'll cover the pre-existing Disney character this week and the others next week.

Sunday, December 18, 2016

Kidnap the Magic: The Art of the Disneyland Font (Part 1)

I've been wanting to do a post about fonts for quite a while. They're such amazing bits of software—negligible in size, easy and quick to install, and then you can open any word-processing program on your computer and type fancy letters! Or even pictures! Just type them!
Why now? Firstly, why not now? Secondly, the holiday season typically involves greeting cards and party invitations, and the creative among us might like to design our own instead of buying pre-made ones. And supposing your party and/or greetings are Disneyland themed? Hopefully, you will find this brief guide enlightening.
There are thousands upon thousands of individual fonts available for completely free download online. The really high-quality ones cost money, but unless you're looking to do professional-grade work, freeware usually suffices. A simple Google search for “Disney fonts” yields good results if your primary interest is films and characters—and there's certainly enough of that to go around in the theme parks—but “Disneyland fonts” is a less fruitful endeavor.* A few specialist websites such as The Disney Experience and Mickey Avenue are invaluable, but the fact remains that you're almost more likely to stumble across an incredible gem while browsing through a massive general archive, than searching for one specifically.
The long and the short of it is that only a handful of lettering styles specific to Disneyland attractions (or best known in that context) have been created as fonts for general use by the public. But most of the park signage actually uses pre-existing typefaces, many of which have been adapted into freeware versions.** This is where the aforementioned Mickey Avenue really shines. And when it comes to bringing across the atmosphere of a given land or attraction, it’s more about the type of lettering you use.
Thousands upon thousands. This is going to be fun.

Sunday, September 25, 2016

Unauthorized Fun: Hidden Mickeys

You don't hear as much about Hidden Mickeys as you used to. Hunting down these subtle images of or references to Mickey Mouse placed around Disney theme parks used to be a major pastime of Annual Passholders and other major fans, but the furor seems to have died down. In all probability, the phenomenon was a victim of its own success—it caught on to the extent that several guidebooks were published, taking away much of the joy of discovery. It's hard to get excited about a “secret” that a million people are privy to by virtue of having spent twelve dollars on a book. Not to mention, having access to such resources sped up the process immensely. Many people probably feel there's no point in continuing to look once you've gone through the entire list.
I still find some entertainment value in seeking them out, possibly because I eschew those same guidebooks. For one thing, it's impossible for them to stay up-to-date—a waggish Cast Member can create a new, semi-permanent Hidden Mickey in a matter of minutes, while a minor renovation can obliterate a long-standing one in a day. No book can come out with new editions that fast. For another thing...even to the extent that they are current, I find such books a little untrustworthy—there is too much of a tendency to take fan consensus for granted instead of “vetting” individual Hidden Mickeys for plausibility.

Sunday, August 21, 2016

Beyond Blue Sky: Disneyland Alignment Chart

Please bear with me; I've gotten into a weird mood and I'm short on ideas again.
In your online travels, dear reader, you may occasionally come across a peculiar graphic: a three-by-three grid, each square containing a picture of a person or character or something, and each labeled with a two-adjective phrase, the phrases arranged such that each square in a given row or column has one word in common. At least nine times out of ten, the words so mixed and matched will be: Lawful, Chaotic, Good, Evil, and Neutral. The other ten percent of the time, a different pattern will be followed…but Neutral will always be included. Run into enough of these, even if you never see one using characters you recognize and have no idea what is up with this funky Punnett square, and you will likely come to the conclusion that, okay, this is a thing. A meme of some kind. Okay, whatever, the internet is weird.
At the risk of outing myself as an even bigger nerd than you probably already thought I was, I would like to inform you that this is what’s known as an alignment chart, and has its origins in…get ready…

Sunday, August 14, 2016

Beyond Blue Sky: Wicked Kingdoms

One oft-repeated wish in the Disney theme park fandom is for some permanent attraction based on the Disney Villains brand. A Villains ride, or a Villains land (often envisioned as an offshoot of Fantasyland)...sometimes even an entire Villains park, with themed areas based around individual members of the brand.
On the whole, the conceit seems to be the result of Disney's own relentless trend toward character branding running smack into the young adult taste for the dark and edgy. Most Disney animation showcases pretty black-and-white morality, and if the good guys come across as unappealingly twee (as they often do, thanks to child-oriented marketing efforts), there's only one place left to go.
To be honest, I don't think a Villains-themed area, ride, or park would really work. Disney Villains is very much like Disney Princess—a marketing brand that involves characters from several different movies but keeps them rigorously separated instead of allowing true crossover interaction. With Disney's theme parks in thrall to its branded IPs, I can't see the Imagineers being allowed to do anything really satisfying with the concept. Something like Princess Fantasy Faire squeaks by because its target audience is fairly undiscriminating about these things. I doubt the fans wishing for a Villains attraction would be content with a collection of meet-and-greet spots.
On the other hand, there's all kinds of fun to be had with layering the Villains on top of what's already there. “The Villains take over” is the plot bunny for a hundred and two Disney fanfics (including part of my own Crowns of the Kingdom as well as my flight of fancy about the ultimate Disneyland-based video game), but few people (myself included) really explore the potential. Disney itself rarely goes farther than the odd Halloween event, wherein the takeover seems limited to a particular live entertainment location and is quickly defeated. I'm thinking it could be fun to examine the possibilities if the Villains really did take over Disneyland and parcel it out amongst themselves.
Actually, let's make that both parks, maybe even the entire Disneyland Resort. There are a lot of Villains, after all—even considering only those from the Disney Animated Canon—and one of their qualifying traits is that they don't play well with others. They need a lot of territory to avoid getting up in each other's business and fracturing the whole coalition.
For this bit of spitballing, I'll be deviating from my usual practice of examining the themed lands in map order: Main Street, Adventureland, etc. An awful lot here hinges on what goes on at the epicenter of Villain activity: Fantasyland.
As a final note before we dive in, Disney's last few movies have surprised audiences (or not, depending upon how shrewd they are as viewers...no comment on my end) with the identity of the real Villain. So SPOILER WARNINGS apply to the rest of this post!

Sunday, May 29, 2016

Kidnap the Magic: A Main Street, USA Memorial Day

I felt conflicted about this one at first. I am well aware that a significant portion of my regular readership is Canadian (Hi, Cory!), and there's not really anything here for people outside the United States. But then I thought, what the heck, it's not like anyone comments on the themed party ideas anyway. If I'm honest, I have to admit that posting them at all is pure self-indulgent self-congratulation on my part, the equivalent of standing on a table and waving my arms and shouting “I found a thing that's like another thing!” but with more and fancier words.
Anyway, it's been a while.

So tomorrow is Memorial Day in the U.S. It kind of snuck up on us, didn't it? Or maybe it's just me. If you have some kind of shindig arranged for your day off, now might be a little late to change those plans. But if you're reading this in the morning, you do technically have the entire rest of the day to tweak your decisions! Furthermore, Memorial Day marks the start of the American cultural summer season, which features patriotic holidays at regular intervals. One “U-S-A!” day is pretty much like another when it comes to party decorations and whatnot—you could apply these ideas to the Fourth of July or Labor Day or even Flag Day.*
So say you're a Disneyland fan who wants to host a Memorial Day or other patriotic holiday get-together, and as is your wont, you wish to mix a little theme park in there. Obviously you're going to go with some Main Street, USA flavor. Within the berm, Main Street and American patriotism are practically synonymous. (Although the thesaurus does list “Frontierland” under Related Words.)
This is no coincidence—unironic patriotism pretty much took its current form during the time period represented by Main Street—the last period, maybe, when Americans were still isolated and innocent enough that they could be loudly patriotic without implied belligerence or smugness toward any other countries? I don't want this to get heavy, though, so let's just say that Main Street's brand of wholesome, matter-of-fact national pride is what most people are usually going for with these holidays. In short, this sort of theming for this sort of party is perfectly natural, and if your guests don't already know you're gaga for Disneyland, this won't necessarily be what tips them off. (This may or may not be what you're hoping for.)

Sunday, April 10, 2016

Armchair Imagineering: Color Theory

If you've scrutinized a Disneyland map lately (and if you haven't, why not?), you've probably noticed that the themed lands are color-coded. Each land is assigned a different hue that is applied not only to the numbered circles that mark attraction locations, but the ground in the map image. Color-coding is one of those things that make me unreasonably happy, especially when it works out as neatly as this. I could not improve upon the Disneyland color map if I tried. Each assignment is eminently logical given the themes and motifs of the different areas, and none is repeated.
Here, this map is pretty current:


Main Street, USA is red, a color that brings to mind not only the American flag, but humble bricks, shiny fire engines, and the “red carpet treatment” that Disneyland promises to arriving guests.
Adventureland is green, for the lush jungle foliage.
New Orleans Square is purple, with all its complex associations. Purple is the color of luxury, of exoticism, of supernatural spookiness. It's also one of the principal colors of Mardi Gras.
Critter Country, an earthy sort of land, is an earthy brown—the color of tree bark and forest soil in addition to the fur of most critters.
Frontierland is the orange of raw copper, Southwestern sandstone, and those sunsets cowboys were always riding off into.
Fantasyland is pink, not just because it is arguably the girliest land (with all those Princesses and fairies), but because pink is a gentle, whimsical color. Sleeping Beauty Castle has been painted pink since well before the current onslaught of franchise branding.
Mickey's Tootown, on the other hand, is raucous, blaring yellow—the color of Mickey Mouse's shoes and taxicabs alike.
And finally, Tomorrowland is blue, a crisp, airy color that ranges from the pale tint of the sky through oceanic medium tones to the deepest navy of the outer atmosphere. It pairs well with utopian white and technological chrome.
It's all so spot on and tidy. I am giddy with delight. And it wouldn't work nearly as well without this exact roster of lands. Which leads me to the actual Armchair Imagineering portion of this post: So what about the ninth land? The one currently under construction and expected to open a couple years down the line?
That's right, readers...hold onto your jaws...I am about to speculate as to how to properly integrate the upcoming Star Wars area with the rest of the park...at least as far as the map design is concerned. Everyone loves to Armchair-Imagineer big-budget rides and elaborate shows, but somebody has to stand back here and look after the less glamorous aspects of updates to the park. You're welcome.

Sunday, November 15, 2015

The Second Sense: Area Music at Christmastime

I've snarked about Christmas Creep a couple of times on this blog, but I'll be honest: I enjoy the Christmas season. And the thing I like most about it is not getting presents or watching corny Christmas specials, but the atmosphere. The weather becomes delightfully chilly (not exactly cold, here in Southern California), sparkling decorations go up everywhere, and it seems like the only time of year when mainstream society accepts the idea of benevolent magic—philosophically, if not in fact.
And the music! I know I'm not alone in having familiar Christmas music wired directly to the nostalgia centers of my brain. Religious or secular, it doesn't matter (and this is coming from someone who hasn't identified as Christian for at least twenty years). The highly specific context in which this music is usually heard is what gives it its power to enthrall: Because it is Christmas music, when we hear it we are psychologically transported to that intersection of time (winter), space (shopping malls, Grandma's house, a gingerbread village) and attitude (peace on earth and goodwill toward all) that the holiday represents. They say smell is the most emotionally charged sense, but in my experience, hearing can do just fine under the right circumstances.
Disneyland is awesome with Christmas music.
The park is awesome with Christmas in general. As I've mentioned before, it's still a newbie at Halloween, but it's had a lock on Christmas since...well, since December of 1955. Christmas parades, Christmas carolers, Christmas character costumes, Christmas versions of standard attractions. And of course, Christmas music. Practically every part of the park has at least one music loop swapped out for a Christmas-themed one at the tail end of the year. This being a post in the category of The Second Sense, it will be my very great pleasure to take you on a tour of all of them, starting outside the gates of Disneyland proper.